JOIN US!

Thank you for your interest.

We do things a bit differently.

Here’s what to expect.

Our open positions represent full-time, long-term contracts. We can also accommodate part-time work for the right candidates. We are a remote team, so you can work wherever you get the best results. But even though we’re remote, we operate as a team and expect the same engagement and commitment as any in-house role.

We will review every application in great detail, and when we find an individual or group that we think is a good fit for our projects, we will schedule a call. There may be multiple calls. We care as much about team chemistry as we do about competence.

If for whatever reason we do not believe the timing is right to discuss things further, we will send you an email letting you know. However, this does not mean it is the end. You are welcome to reapply, but please give it around six months between applications. In between applications, continue to practice and to refine your skills and techniques. Then we want to hear from you again.

Senior Sound Designer

We are looking for a Senior Sound Designer to help us develop our creative visions.

You’d be a great fit if you can:

  • Design, implement, and mix audio for games
  • Record source material such as SFX, ambiences, Foley, and voice over
  • Own audio content through execution, collaboration, and iteration
  • Find and suggest creative solutions to enhance game experiences
  • Keep track of release milestones on all projects in which you are involved
  • Handle communication and deliveries from any external providers
  • Collaborate with team members by giving and receiving thoughtful and actionable feedback

We also need someone who:

  • Has experience as the primary owner of audio content from concept to implementation
  • Can jump on board with a remote team and communicate regularly on Slack and other widely used communication tools
  • Can stay on top of milestones and anticipate obstacles
  • Can implement audio in Wwise
  • Is familiar with Unreal Engine and the full game development cycle for console and computer games
  • Has a love for sharing knowledge
  • Can work hours that are compatible with Pacific to Eastern time zones

It’s a bonus if you:

  • Have experience with Perforce, Jira, and other collaborative tools
  • Like to play games
APPLY NOW

Senior Technical Audio Designer

We are looking for a Senior Technical Audio Designer to help us push what’s possible in AAA games.

You’d be a great fit if you can:

  • Design and script systems to play and mix audio at an industry-leading quality
  • Work with the engineering team to develop audio pipelines and craft creative solutions to new challenges
  • Collaborate with other disciplines to ensure audio is excellent in all aspects
  • Stay on top of milestones and anticipate obstacles
  • Give and receive thoughtful and productive feedback
  • Define, troubleshoot, and document necessary features for audio technology

We also need someone who:

  • Understands the ebbs and flows of a full development cycle for major console and computer games
  • Can jump on board with a remote team and communicate regularly on Slack and other widely used communication tools
  • Has the technical and sound design abilities to produce immersive audio experiences
  • Is fluent in Unreal Engine, Blueprints, and Wwise
  • Is comfortable with Perforce, Jira, and other collaborative tools
  • Has a love for sharing knowledge
  • Can work hours that are compatible with Pacific to Eastern time zones

It’s a bonus if you:

  • Have knowledge/fluency in scripting languages and C++
  • Are familiar with audio localization best practices
  • Like to play games
APPLY HERE

General Application

Don’t see what you’re looking for? If our current job openings don’t fit your experience, we’d still like to hear from you!

APPLY HERE